: (3) West, Centre, East

DZ : None

AI: None

: No

One of the more difficult maps to play as it requires good coordination within the team. Effective artillery is important here as there are few good ARPs. One Front will be defending own base while the other is trying to attack the enemy base. Bold but reckless play by the opponent is easily countered by good tactics and doctrine application but rapid situational appreciation is important to prevent any single Front from being outnumbered and overwhelmed.