EL HALLOUF

Fronts
: (3) North, Centre, South

DZ 1 and DZ 2: The two DZ overwatch much of the Central Front as well as portions of the Northern and Southern Fronts. This map is unusual in that there is really no other way to defend the Centre. If a defence is attempted by putting tanks at the dried river bed or in Ghost Town, they are often pinned down/ destroyed by fire from the opposing DZ.

AI:
Ghost Town - It is recommended to AVOID Ghost Town. It does not offer any tactical advantage. Scouts do attempt to spot from there but this would be of limited utility in the higher tiers where the view ranges of the tanks generally are 450-500m.

Wolfpack: No tactical value on this map.